Anatomy Builder VR (2016)
Instructional Design for Pre-med students in VR
While working for Texas A&M I was the lead designer of Anatomy Builder VR. I was responsible for the overall design, 3D art direction, and gameplay. I worked on lesson designs, UI/UX, 3D modeling and scanning, and scripting for this project. I was also the project manager, creating tasks and tracking milestones for part-time contractors and interns.
Anatomy Builder VR was developed in Unity for the HTC Vive VR headset and was commercialized for a collaboration with Jaunt China.
You can read more about this and subsequent studies here:
If you have a PC VR setup, you can download the demo and try for yourself by clicking here: