About Me

I am a multimedia artist and researcher living and working in Northern California. My personal work explores novel uses of virtual, augmented and mixed reality to comment on the relationship between human experience and technology, exploring sublime imagery through virtual processes. I have a strong interest in exploring novel creative workflows, sustainability, and XR research.

I have worked as an art director for indie games and have worked as an art and design lecturer, with an emphasis on VR and game design. I have experience developing instructional virtual reality applications, interactive performance art, and research in the application of new technologies for art and education.

I am currently operations manager for Stanford's Virtual Human Interaction Lab.

Technical Art + Design

I have a Bachelor of Science in computer visualization and a Master of Fine Arts degree. I combine technical proficiency in a variety of software and tools with an artist's sensibilites in my professional work. My experience as an art director and professional 3D artist has made me a creative problem solver that can learn new software quickly and with ease.

Leadership + Management

I have worked as a program and project manager, overseeing production of technical projects and managing directed reports to bring said projects to completion. I have a Masters of Business Administration with an emphasis on leading impactful teams. I have expertise in budgeting and experience in proposal development.

Research + Publication

I am a thought leader in my field, having recently published an Edited Volume on XR technology as well as other studies, which you can find on my Google Scholar profile. I am interested in novel applications of technology in a variety of fields, primarily arts, humanities and sustainability.


© Brian Beams 2024
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