SpaceTime (2017)

Art Direction

I served as art director for a project titled SpaceTime for indie game studio The Stork Burnt Down. This VR game was a space strategy game where you controlled the ships with your hands using motion controls on the Oculus Rift. We completed a "vertical slice" of the game, and I was responsible for the art direction, concept art, and ship modeling and texturing.

If you have a VR capable PC and a Meta Quest headset, you can try the demo with Quest Link:


© Brian Beams 2024
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