SpaceTime (2017)
Art Direction
I served as art director for a project titled SpaceTime for indie game studio The Stork Burnt Down. This VR game was a space strategy game where you controlled the ships with your hands using motion controls on the Oculus Rift. We completed a "vertical slice" of the game, and I was responsible for the art direction, concept art, and ship modeling and texturing.
If you have a VR capable PC and a Meta Quest headset, you can try the demo with Quest Link: